A downloadable game

Third-person shooter/action game utilizing assets from Epic Games’ Paragon characters and other packs from the Unreal Marketplace.

Notable Features:

  • Player inventory and HUD, including dynamic crosshairs and health bar
  • Enemy health bars and body/head shot hit points
  • Configurable enemy attributes and variety of enemies
  • Physical Materials for footstep sound effects and particle systems per surface type
  • Fresnel effects for unpicked weapons
  • Configurable weapon types via data tables

Technologies Used: 

  • Unreal Engine 5, C++, Blueprints
  • Navigation mesh, enemy behavior trees (including Blackboard)
  • Animation state machines
  • Anim notifies
  • Inverse kinematics (IK), FABRIK
  • UI widgets
  • Data tables
  • Blend spaces
  • Physical materials for surface types, spawning of footstep sounds and particle effects
  • Aim offsets
  • Sphere collision, line tracing
  • IK rig retargeting
  • Sound cues
  • Post process volume and lighting effects
  • foliage tool