Gameplay Engineer, specializing in Unreal Engine 5.
I am an accomplished Principal Software Engineer with over 23 years of experience, having a track record of successful projects from ideation to shipping.
Programming | Tools | Methodologies |
---|---|---|
C++ | Unreal Engine 5 | Object-Oriented Programming |
Unreal Blueprint | Visual Studio | MVVM |
C# | Visual Studio Code | Design Patterns |
UMG | Git | SOLID |
Behavior Trees | Agile / Scrum | |
AI | Data Structures and Algorithms | |
Some Python | Linear Algebra | |
Animation State Machines | ||
Environment Design | ||
Combat Systems |