
Gameplay Engineer, specializing in Unreal Engine 5.
I am an accomplished Principal Software Engineer with over 23 years of experience, having a track record of successful projects from ideation to shipping.
| Programming | Tools | Methodologies |
|---|---|---|
| C++ | Unreal Engine 5 | Object-Oriented Programming |
| Unreal Blueprint | Visual Studio | MVVM |
| C# | Visual Studio Code | Design Patterns |
| UMG | Git | SOLID |
| Behavior Trees | Agile / Scrum | |
| AI | Data Structures and Algorithms | |
| Some Python | Linear Algebra | |
| Animation State Machines | ||
| Environment Design | ||
| Combat Systems |